RubaiatHabib.com
"The best way to predict the future is to invent it" - Alan Kay
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PORTFOLIO

 
  Research  
      
  Vignette: Interactive Sketching Tool for Pen-and-Ink Illustration

Vignette is an interactive tool that facilitates texture creation in pen-and-ink illustrations in a natural and easy way. Unlike existing systems, Vignette preserves illustrators’ workflow and style: users draw a fraction of a texture and use gestures to automatically fill regions with the texture. Our exploration of natural work-flow and gesture-based interaction was inspired by traditional way of creating illustrations. Vignette makes the process of illustration more enjoyable and that first time users can create rich textures from scratch within minutes.

Vignette is about to showcased in CHI special video session, in Austin 2012.

Publication:
Rubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard Davis. Vignette: Interactive Texture Design and Manipulation with Freeform Gestures for Pen-and-Ink Illustrations. ACM SIGCHI 2012

Project Website | PDF | Video(Youtube)




  SandCanvas
A Multi-touch Art Medium Inspired by Sand Animation

Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multi-touch digital artistic medium named SandCanvas that simplifies the creation of sand animations. SandCanvas also goes beyond traditional sand animation with tools for mixing sand animation with video and replicating recorded free-form hand gestures.

SandCanvas was showcased in CHI special video session, in Vancouver 2011 and was also presented in SIGGRAPH 2011.

Publication:
Rubaiat Habib Kazi, Kien-Chuan Chua, Shengdong Zhao, Richard C. Davis, Kok-Lim Low. SandCanvas: A Multi-touch Art Medium Inspired by Sand Animation. ACM SIGCHI 2011 (Honorable Mention Award)

Patent:
United States Patent - Application No - 61/434, 763, Multi-touch art medium for simulating Sand Animation (pending)

Website | Video(youtube)

 

 

Computational aesthetics of Character Design


In summer 2009, I worked in the project titled as "Computational aesthetics of character design".Our research goal was to explore how technology can help to reduce the tedium of character development for games, animation and commercials. We developed a novel shape signature to represent, analyze and correlate cartoon characters to perceived traits.

Project Website





  Industry and projects  
     
  Softwares and Websites

I worked in the industry for more than 2 years. A comprehensive list of the projects I have worked in as an engineer, free-lancer and student is availabe here.

Project List

 
     
  Extracurricular  
 
Graphics Adventure Novel: VAKKHOSH

A blissful jaunt to fantacy world

"Vakkhosh" is one of our(Mehedi, Zahid, Tanim and me) favorite works. It elicits the story of friendly vegeterian monsters, located in the imaginary kingdom named Addigor, in heart of the deepest of jungles. Apparently, the notion of the plot came out from our firm believe that - monsters do exist!!!

Read more and download PDF






  Campaign for Unilever Rexona
Designing campaign slogan, billboards and posters

In 2007, my friend Zahid and I participated in the design, development and drawing of conceptual cartoons for Univerlever, Rexona, one of the largest consumer products global company in the world. The billboards, posters and stickers were used for campaigning all over the country.

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  SketchBook

Sketching is my first love. During my high school & college, I had my greatest time with my sketchbook. Unfortunately, I lost most of them... But, here are few samples from my antiquated sketch book.

Sketch Gallery




 
 
Special effects and video Editing


This mock commercial video, illustrating special effects of cloning, was developed as a class project for "CS4645: Graphics and Vision for Special Effects". It stood 2nd by a board of four faculty members of NUS, among all the 15 class projects.

Watch the video




Illustrations
t-shirts, magazines, caricatures and posters

I had the pleasure of designing numerous t-shirts, posters, calendars and banners, ranging from faculty festivals, rag program, dormatory programs, famous and popular magazines, concerts etc. I won t-shirt designing contest several times for CSE Festival, and poster design contest several times for BUET. I am also a regular illustrator for Tatka and Toitombur, two prominet magazines for children in Bangladesh.

View Gallery




  Information Visualization:

I love to represent information in new, creative and simple ways. This visualization is an attempt to represent the imporatant place of NUS campus, compounded with the daily routine of a typical graduate student. It was published in NUS Graduate Student Survival Guide.

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©2009 Rubaiat Habib